Atemlos was my first-ever group game project. The project revolved around a city in the future. My team and I chose to focus on the German city of Stuttgart and speculate what a possible scenario would be like in 2050. We concluded that it could be possible that climate change has worsened to the extent that the whole city is polluted with smog, and coal factories are operational again. The team consisted of six people, each contributing their own expertise such as making models, sound design, storytelling, visual design, etc. My role in this project was as the interaction designer and co-programmer.

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